Automotive rendering techniques using 3ds max and Vray part 2 (last part)
In this tutorial we continue our work. At the first stage we start from lighting, using hdr images and other kind of lights. Next we talk about some of the render settings, Outputting a whole bunch of render elements.
- Published in 3Ds max, AfterEffects, V-ray
Automotive rendering techniques using 3ds max and Vray part 1
As the name suggests, in this tutorial we are going to take a look at some techniques for automotive rendering, so that you can use them on your own projects. This tutorial is going to be in two parts.
- Published in 3Ds max, AfterEffects, V-ray
V-ray 2.0 material for 3ds max & maya part 3 (last part)
This is the last part of the fundamentals of vray material. In this tutorial we will cover the rest of vray material parameters. And as I promised before there is also a bonus part for maya users.
V-ray 2.0 material for 3ds max & maya part 2
This is the second part of the fundamentals of vray material. In this tutorial we will cover the refraction part of vray material as well as translucency. I will not cover the common parameters of refraction, because we did it in the first part completely.
V-ray 2.0 material for 3ds max & maya part 1 (English & Persian)
This is the first part of the fundamentals of vray material. For this tutorial I used 3ds max , but if you are a maya user you can also follow along, at the end of the last part i will add a bonus lesson dedicated to maya. There not that much of a difference
Old style photo rendering utilizing 3ds max,vray,after effects
In this tutorial I will teach you how to create old style photographs. Actually this tutorial was going to be inside maya, but then I changed my mind and used 3ds max instead. I will show you how to use gamma correction to increase the detail in your renders without increasing the render time.
- Published in 3Ds max, AfterEffects, V-ray
Getting started with maya 2012
Finally we have a chance to learn the most powerful software of all times, that’s what I believe. In this tutorial we will go over the basics of maya 2012 , the UI, customizing the menus, shelves, navigating around inside maya, some hot-keys and …
- Published in Maya
Getting started with 3ds max 2012
Today is the first day of a long journey! what I am going to do in this series is to teach you 3ds max step by step from start to finish. something is obvious, that its going to take a long time. hopefully i’m not disappointing you, but to become a professional artist it may take
- Published in 3Ds max
Introduction to vue 9.5
In this tutorial we are going to cover some basics of vue. we will take a look at some of keyboard shortcuts, navigating inside vue, customizing UI as well as some other techniques.
- Published in Vue
Maya & Endorphin integration
Here we have a tutorial on how to integrate these two powerful softwares. first we will take a look at how to create a new character in endorphin based on our maya character, then adding some forces and behaviours to simulate a car hit scene.
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